36 CSS Stacked Cards17 / 36
Shuffle Reveal
An eye-catching loop where cards rapidly swap depth layers and translate in and out, mimicking a deck being shuffled by hand. On hover the shuffle pauses and fans the cards so you can actually read them — motion as an invitation.
Published Updated
The code
<section class="scd-17" aria-label="Shuffling card deck">
<div class="scd-17__deck" tabindex="0">
<div class="scd-17__card" style="--i:0;--c:oklch(0.64 0.16 20)">♦</div>
<div class="scd-17__card" style="--i:1;--c:oklch(0.66 0.15 150)">♣</div>
<div class="scd-17__card" style="--i:2;--c:oklch(0.64 0.16 250)">♥</div>
<div class="scd-17__card" style="--i:3;--c:oklch(0.64 0.16 300)">♠</div>
</div>
</section><section class="scd-17" aria-label="Shuffling card deck">
<div class="scd-17__deck" tabindex="0">
<div class="scd-17__card" style="--i:0;--c:oklch(0.64 0.16 20)">♦</div>
<div class="scd-17__card" style="--i:1;--c:oklch(0.66 0.15 150)">♣</div>
<div class="scd-17__card" style="--i:2;--c:oklch(0.64 0.16 250)">♥</div>
<div class="scd-17__card" style="--i:3;--c:oklch(0.64 0.16 300)">♠</div>
</div>
</section>.scd-17,
.scd-17 *,
.scd-17 *::before,
.scd-17 *::after {
box-sizing: border-box;
margin: 0;
padding: 0;
}
.scd-17 {
font-family: 'Segoe UI',system-ui,sans-serif;
width: 100%;
min-height: 100vh;
display: flex;
align-items: center;
justify-content: center;
padding: 60px 20px;
background: #131620;
}
.scd-17__deck {
position: relative;
width: 150px;
height: 200px;
outline: none;
}
.scd-17__card {
position: absolute;
inset: 0;
display: grid;
place-items: center;
font-size: 52px;
color: #fff;
border-radius: 16px;
background: var(--c);
box-shadow: 0 16px 32px -16px rgba(0,0,0,.8);
animation: scd-17-riffle 1.6s ease-in-out infinite;
animation-delay: calc(var(--i) * -.4s);
}
@keyframes scd-17-riffle {
0%,
100% {
transform: translateX(0) rotate(0);
z-index: 2;
}
25% {
transform: translateX(70px) rotate(10deg);
z-index: 5;
}
50% {
transform: translateX(0) rotate(0);
z-index: 2;
}
75% {
transform: translateX(-70px) rotate(-10deg);
z-index: 1;
}
}
.scd-17__deck:hover .scd-17__card,
.scd-17__deck:focus-visible .scd-17__card {
animation-play-state: paused;
transform: translateX(calc((var(--i) - 1.5) * 54px)) rotate(calc((var(--i) - 1.5) * 6deg));
}
.scd-17__deck:focus-visible {
outline: 3px solid oklch(0.66 0.15 150);
outline-offset: 12px;
border-radius: 22px;
}
@media (prefers-reduced-motion: reduce) {
.scd-17__card {
animation: none;
transform: translateX(calc((var(--i) - 1.5) * 54px)) rotate(calc((var(--i) - 1.5) * 6deg));
}
}.scd-17,
.scd-17 *,
.scd-17 *::before,
.scd-17 *::after {
box-sizing: border-box;
margin: 0;
padding: 0;
}
.scd-17 {
font-family: 'Segoe UI',system-ui,sans-serif;
width: 100%;
min-height: 100vh;
display: flex;
align-items: center;
justify-content: center;
padding: 60px 20px;
background: #131620;
}
.scd-17__deck {
position: relative;
width: 150px;
height: 200px;
outline: none;
}
.scd-17__card {
position: absolute;
inset: 0;
display: grid;
place-items: center;
font-size: 52px;
color: #fff;
border-radius: 16px;
background: var(--c);
box-shadow: 0 16px 32px -16px rgba(0,0,0,.8);
animation: scd-17-riffle 1.6s ease-in-out infinite;
animation-delay: calc(var(--i) * -.4s);
}
@keyframes scd-17-riffle {
0%,
100% {
transform: translateX(0) rotate(0);
z-index: 2;
}
25% {
transform: translateX(70px) rotate(10deg);
z-index: 5;
}
50% {
transform: translateX(0) rotate(0);
z-index: 2;
}
75% {
transform: translateX(-70px) rotate(-10deg);
z-index: 1;
}
}
.scd-17__deck:hover .scd-17__card,
.scd-17__deck:focus-visible .scd-17__card {
animation-play-state: paused;
transform: translateX(calc((var(--i) - 1.5) * 54px)) rotate(calc((var(--i) - 1.5) * 6deg));
}
.scd-17__deck:focus-visible {
outline: 3px solid oklch(0.66 0.15 150);
outline-offset: 12px;
border-radius: 22px;
}
@media (prefers-reduced-motion: reduce) {
.scd-17__card {
animation: none;
transform: translateX(calc((var(--i) - 1.5) * 54px)) rotate(calc((var(--i) - 1.5) * 6deg));
}
}/* No JavaScript — every card runs the same riffle keyframe offset by a negative animation-delay; :hover pauses the loop and fans the deck for reading. */
/* No JavaScript — every card runs the same riffle keyframe offset by a negative animation-delay; :hover pauses the loop and fans the deck for reading. */Here's a working CSS Stacked Card from CodeFronts. Use it as-is or adapt to your framework. All classes are scoped under a unique prefix so the code won't collide with your existing styles. MIT licensed.
Demo: Shuffle Reveal
Source: https://codefronts.com/components/css-stacked-cards/shuffle-reveal/
An eye-catching loop where cards rapidly swap depth layers and translate in and out, mimicking a deck being shuffled by hand. On hover the shuffle pauses and fans the cards so you can actually read them — motion as an invitation.
## HTML
```html
<section class="scd-17" aria-label="Shuffling card deck">
<div class="scd-17__deck" tabindex="0">
<div class="scd-17__card" style="--i:0;--c:oklch(0.64 0.16 20)">♦</div>
<div class="scd-17__card" style="--i:1;--c:oklch(0.66 0.15 150)">♣</div>
<div class="scd-17__card" style="--i:2;--c:oklch(0.64 0.16 250)">♥</div>
<div class="scd-17__card" style="--i:3;--c:oklch(0.64 0.16 300)">♠</div>
</div>
</section>
```
## CSS
```css
.scd-17,
.scd-17 *,
.scd-17 *::before,
.scd-17 *::after {
box-sizing: border-box;
margin: 0;
padding: 0;
}
.scd-17 {
font-family: 'Segoe UI',system-ui,sans-serif;
width: 100%;
min-height: 100vh;
display: flex;
align-items: center;
justify-content: center;
padding: 60px 20px;
background: #131620;
}
.scd-17__deck {
position: relative;
width: 150px;
height: 200px;
outline: none;
}
.scd-17__card {
position: absolute;
inset: 0;
display: grid;
place-items: center;
font-size: 52px;
color: #fff;
border-radius: 16px;
background: var(--c);
box-shadow: 0 16px 32px -16px rgba(0,0,0,.8);
animation: scd-17-riffle 1.6s ease-in-out infinite;
animation-delay: calc(var(--i) * -.4s);
}
@keyframes scd-17-riffle {
0%,
100% {
transform: translateX(0) rotate(0);
z-index: 2;
}
25% {
transform: translateX(70px) rotate(10deg);
z-index: 5;
}
50% {
transform: translateX(0) rotate(0);
z-index: 2;
}
75% {
transform: translateX(-70px) rotate(-10deg);
z-index: 1;
}
}
.scd-17__deck:hover .scd-17__card,
.scd-17__deck:focus-visible .scd-17__card {
animation-play-state: paused;
transform: translateX(calc((var(--i) - 1.5) * 54px)) rotate(calc((var(--i) - 1.5) * 6deg));
}
.scd-17__deck:focus-visible {
outline: 3px solid oklch(0.66 0.15 150);
outline-offset: 12px;
border-radius: 22px;
}
@media (prefers-reduced-motion: reduce) {
.scd-17__card {
animation: none;
transform: translateX(calc((var(--i) - 1.5) * 54px)) rotate(calc((var(--i) - 1.5) * 6deg));
}
}
```
## JavaScript
```js
/* No JavaScript — every card runs the same riffle keyframe offset by a negative animation-delay; :hover pauses the loop and fans the deck for reading. */
```Here's a working CSS Stacked Card from CodeFronts. Use it as-is or adapt to your framework. All classes are scoped under a unique prefix so the code won't collide with your existing styles. MIT licensed.
Demo: Shuffle Reveal
Source: https://codefronts.com/components/css-stacked-cards/shuffle-reveal/
An eye-catching loop where cards rapidly swap depth layers and translate in and out, mimicking a deck being shuffled by hand. On hover the shuffle pauses and fans the cards so you can actually read them — motion as an invitation.
## HTML
```html
<section class="scd-17" aria-label="Shuffling card deck">
<div class="scd-17__deck" tabindex="0">
<div class="scd-17__card" style="--i:0;--c:oklch(0.64 0.16 20)">♦</div>
<div class="scd-17__card" style="--i:1;--c:oklch(0.66 0.15 150)">♣</div>
<div class="scd-17__card" style="--i:2;--c:oklch(0.64 0.16 250)">♥</div>
<div class="scd-17__card" style="--i:3;--c:oklch(0.64 0.16 300)">♠</div>
</div>
</section>
```
## CSS
```css
.scd-17,
.scd-17 *,
.scd-17 *::before,
.scd-17 *::after {
box-sizing: border-box;
margin: 0;
padding: 0;
}
.scd-17 {
font-family: 'Segoe UI',system-ui,sans-serif;
width: 100%;
min-height: 100vh;
display: flex;
align-items: center;
justify-content: center;
padding: 60px 20px;
background: #131620;
}
.scd-17__deck {
position: relative;
width: 150px;
height: 200px;
outline: none;
}
.scd-17__card {
position: absolute;
inset: 0;
display: grid;
place-items: center;
font-size: 52px;
color: #fff;
border-radius: 16px;
background: var(--c);
box-shadow: 0 16px 32px -16px rgba(0,0,0,.8);
animation: scd-17-riffle 1.6s ease-in-out infinite;
animation-delay: calc(var(--i) * -.4s);
}
@keyframes scd-17-riffle {
0%,
100% {
transform: translateX(0) rotate(0);
z-index: 2;
}
25% {
transform: translateX(70px) rotate(10deg);
z-index: 5;
}
50% {
transform: translateX(0) rotate(0);
z-index: 2;
}
75% {
transform: translateX(-70px) rotate(-10deg);
z-index: 1;
}
}
.scd-17__deck:hover .scd-17__card,
.scd-17__deck:focus-visible .scd-17__card {
animation-play-state: paused;
transform: translateX(calc((var(--i) - 1.5) * 54px)) rotate(calc((var(--i) - 1.5) * 6deg));
}
.scd-17__deck:focus-visible {
outline: 3px solid oklch(0.66 0.15 150);
outline-offset: 12px;
border-radius: 22px;
}
@media (prefers-reduced-motion: reduce) {
.scd-17__card {
animation: none;
transform: translateX(calc((var(--i) - 1.5) * 54px)) rotate(calc((var(--i) - 1.5) * 6deg));
}
}
```
## JavaScript
```js
/* No JavaScript — every card runs the same riffle keyframe offset by a negative animation-delay; :hover pauses the loop and fans the deck for reading. */
```How this works
Each card runs the same @keyframes shuffle animation — a short cycle of translateX/rotate/z-index swaps — offset by a negative animation-delay per card so the deck appears to riffle continuously. On container :hover/:focus-within, animation-play-state:paused stops the loop and a static fan transform spreads the cards for reading.
Because the effect is decorative, a prefers-reduced-motion block disables the loop entirely and shows a calm fanned deck by default — no autoplaying motion for vestibular users.
Make it yours
- Speed or slow the riffle via the animation
duration. - Change the shuffle path in the keyframes.
- Set the hover fan spread.
- Recolour the card faces.
Gotchas — read before shipping
- Offset each card with a negative
animation-delayfor a continuous, non-synced riffle. - Always ship a reduced-motion off-switch — looping motion can trigger discomfort.
- Pause on hover so users can read without chasing moving cards.
Browser support
| Chrome | Safari | Firefox | Edge |
|---|---|---|---|
| 111+ | 15.4+ | 113+ | 111+ |
Floor set by oklch() as this demo is written. The core technique itself goes back further — Chrome 49+.
CSS keyframes + animation-play-state; universal. Reduced-motion disables the loop.